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Welcome to my Warhammer Page. Like the rest of this site, it is a work in progress, so bear with me as I try to keep it up to date.

Warhammer is a fantasy war game. The primary difference between a normal miniature war game and a fantasy war game is the presence of magic. Warhammer is a point based game. In other words, opposing players are given a limited number of points to construct the army they will play with. In this way, each player has roughly the same level of forcest to contend with each other.

The world that Warhammer takes place on is larger than the Earth. The central focus of the Warhammer World, at least as far as the publishers seem to be concerned, is the Old World, a geographic location that is analogous to medieval Europe. The largest country in the Old World is the Empire.

The Warhammer Fantasy Battle boxed set, which is the basic game, sets up conflicts between the Empire and hordes of Orcs & Goblins, the latter sometimes called Greenskins. There are other armies, of course, and that adds a great deal of variety to the game.

Games Workshop, Warhammer's publisher, releases regular updates, among these new army books, which provide a greater detail as to the various armies, as well as a considerable amount of background fluff. The first two army books that were released were Empire and Orcs & Goblins.

There are a number of ways to enjoy Warhammer. Since it is a game of battle, it allows those who enjoy strategy and tactics a good opportunity for leisure. For those who are of an artistic bent, the opportunity to paint up your own army, or design some fantastic terrain presents a factor of enjoyment. There are many figures to collect, if you are a collector. For others, opportunities to develop armies, or rather to build your own army within the system.

I personally am interested in strategy and tactics, and that is where my focus will probably remain. I do enjoy the challenge of painting my own pieces, though I am not a very good painter.

I just started playing Warhammer, and have the beginnings of two armies: Vampire Counts and Bretonnia. My first army will be the Vampire Counts. I anticipate that I may prefer playing the Bretonnian army I have, once I complete it.

As I stated earlier, Warhammer is a point-based game. Points are allocated to secure units as well as equipment. There are four categories of units: heroes, core units, special units, and rare units. The number of units of each type is based upon the number of points that a battle is rated at.

Heroes are just that, heroes. These are individuals of greater power or skill than the bulk of the troops. As such, each player is restricted in the number of heroes he may purchase with his points. Heroes are generally the most expensive troop typeand may also include spellcasters. The army's general must normally be drawn from this type of troop.

Core Units will generally make up the bulk of the units in any army. These are the standard troops of each army. There is usually no limit on the number of core units in an army, but there is a minimum.

Special Units are better quality troops than the standard. Perhaps they have better training, better equipment, or maybe they have a special ability that sets them apart. In general these units of troops are more potent than the line troops that make up the core units. Each player is allowed a limited number of units of special troops, again based upon the size and type of the army.

Rare units are units that might be called elite. In most cases these units are the strongest, non-hero type in an army. Some units are set apart because they have a special ability or a multiple number of lesser abilities. In some cases these units add a different type of ability than the rest of the units in the army exhibit. Mercenary units may sometimes be classed as a rare units. There are stricter rules on the acquisition of rare units than on special units.

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